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Standard actions which change the state of things
Locking it with , Unlocking it with , Switching on , Switching off , Opening , Closing , Wearing , Taking off
Switching on something (past tense switched on)
The switching on and switching
off actions are for the simplest kind of machinery operation: they are for
objects representing machines (or more likely parts of machines), which are
considered to be either off or on at any given time.
The actions are intended to be used where the noun is a device, but in fact
they could work just as well with any kind which can be 'switched on' or
'switched off'.
Typed commands leading to this action
"turn [something] on"
"turn on [something]"
"switch [something]"
"switch on [something]"
"switch [something] on"
Rules controlling this action
set action variables for when acting fast acting fast actions are fast rule name unlist
before doing anything except examining or reaping in Drawing Room
before doing anything except attacking when Nomos bonus is true
before doing anything boots of wandering weirdness rule name unlist
instead of doing anything with clouds of smoke when the smoke timer of the location is less than 1
instead of switching on the pipes
instead of switching on the teleportation beacon
instead of doing anything with rust spores
check an actor switching on can't switch on unless switchable rule name unlist
check an actor switching on can't switch on what's already on rule name unlist
carry out an actor switching on standard switching on rule name unlist
report an actor switching on standard report switching on rule name unlist